Bureau of Contacts
We trained a neural network to kill... Sorry for that...
You are an agents of the Bureau, in which your responsibility is to contact, explorate, investigate and banish the paranormal entities.
The game cycle is clear and EASY for understanding and you can succeed with the effective teamwork (in co-op mode) or by your own extraordinary efforts (in single-player mode).
The HARD things start at that second when you understand that your enemy has not the traditional AI and acts ... almost like you.
The neural network gave the enemies abilities to:
1) analyze context of what they see and hear from you;
2) simulate moods and attitudes towards what they hear/occur;
3) make decisions on their own will and reasoning, parodying human behavior and "cause and effect relationships".
So, welcome to encounter the most human-like intelligence ever!
AMONG OTHER FEATURES:
- different kinds and temperaments of the ghosts
- wide toolkit for investigating, combating, and protecting against the paranormal.
- few exorcism methods
- trade and storage systems
- experience system
- reward system
- collection system
Developed on Unreal Engine 5.
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